Joel BENNETT

Joel BENNETT

Dr

Accepting PhD Students

PhD projects

Game Studies, Media Studies, Motion Capture, Photogrammetry, Virtual Production, Virtual Technologies, 3D Visualization, and Generative AI

20132023

Research activity per year

Personal profile

Biography

Dr Joel Bennett is a Lecturer of Digital Media in the Faculty of Arts and Design at University of Canberra (UC) with a teaching and research focus in Media Production and Game Development. With over a decade of experience in higher education, Joel has delivered and led a wide array of undergraduate programs including Game Design, Digital Media, Animation, and Visual Communication. In these programs Joel has advocated for authentic and transformative learning experiences using innovative simulated work environments, overseas study tours, advanced practical workshops, 24hr digital design challenges, and the continued adoption of emerging production technology. 

Before his time as a researcher and educator, Joel worked as a freelance digital artist and motion capture technician working on projects for small businesses, indie game developers, national media companies, and international research partners. Furthermore, Joel maintains his passion in creative arts by pursuing small freelance projects and contributing to research in educational design, game studies, media studies, motion capture, photogrammetry, virtual production, virtual technologies, 3d visualisation, and generative AI.

Education/Academic qualification

PhD, Doctor of Philosophy, Queensland University of Technology

Award Date: 17 Sept 2020

Bachelor, Bachelor of Arts (Honours), Queensland University of Technology

Award Date: 10 Dec 2013

Bachelor, Bachelor of Game Design and Interactive Media, Queensland University of Technology

Award Date: 13 Dec 2012

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Collaborations and top research areas from the last five years

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  • New and Emerging Creative Tools for Design Disciplines

    Mohr, S. & Bennett, J., 21 Sept 2023, (Unpublished) p. 1-1. 1 p.

    Research output: Contribution to conference (non-published works)Other

  • Performance Capture : Split Between the Fictitious and Physical World

    Bennett, J. & Carter, C., 2017, Apple University Consortium (AUC) Conference: CreateWorld. p. 88-92 5 p.

    Research output: A Conference proceeding or a Chapter in BookConference contributionpeer-review

    Open Access
  • Adopting Virtual Production for Animated Filmmaking.

    Bennett, J. & Carter, C., 2014, p. 81-86. 6 p.

    Research output: Contribution to conference (non-published works)Paperpeer-review

    Open Access
  • Establishing Virtual Production as a Research and Teaching Activity at QUT

    Carter, C., Van Opdenbosch, P. & Bennett, J., 2013, International Technology, Education and Development (INTED) Conference. p. 6590-6594 5 p.

    Research output: A Conference proceeding or a Chapter in BookConference contributionpeer-review

    Open Access
  • Motion Capture and the Future of Virtual Production

    Carter, C., Van Opdenbosch, P., Bennett, J. & Mohr, S., 2013, (Unpublished) Ignite13!: Creative Industries Postgraduate Research Conference.

    Research output: A Conference proceeding or a Chapter in BookConference contribution