Engineering & Materials Science
Internet of things
100%
Jamming
77%
Security of data
74%
Machine learning
58%
Boats
46%
Communication
23%
Data privacy
20%
Sales
19%
Costs
18%
Profitability
17%
Industry
17%
Crowdsourcing
11%
Factor analysis
11%
Network security
10%
Access control
9%
Information technology
8%
Statistical methods
8%
Cryptography
8%
Energy harvesting
8%
Reinforcement learning
7%
Markov processes
6%
Learning algorithms
5%
Game theory
5%
Business & Economics
Attack
29%
Signal Jamming
20%
Leverage
8%
Learning Algorithm
6%
Markov Decision Process
6%
Harvest
6%
Deception
6%
Incomplete Information
5%
Medicine & Life Sciences
Equipment and Supplies
23%
Deception
14%
Markov Chains
13%
Deep Learning
13%
Uncertainty
9%
Learning
7%
Aptitude
6%