Efficient generation of detectable large scale musical structure is needed for commercial audiovisual applications, and for creative music making. But computer mediation of music has focused elsewhere: on sound synthesis and sequencing, editing, mixing and notation. I will apply computational processes like the handling of chunks of genetic information in evolution, to generate large scale musical structure. I will control segmentation; framin gof internal segments; spatialisation; and the overlaying of separable musical streams. Expert sognitive assessment of the resultant structures will be investigated, and theories of segmentation, streaming and their relationships with expression and affect development and tested.
|Towards efficient real-time generation of detecabl
|Effective start/end date
|1/07/04 → 31/12/06
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