It is important to note that the need to support ad-hoc and potentially mobile arrangements of devices in ubiquitous environments does not fit well within the traditional client/server architecture. We believe peer-to-peer communication offers a preferable alternative due to its decentralised nature, removing dependence on individual nodes. However, this choice adds to the complexity of the developers task. In this paper, we describe a two-tiered approach to address this problem: A lower tier employing peer-to-peer interactions for managing the network infrastructure and an upper tier providing a mobile agent based programming framework. The result is a general purpose framework for developing ubiquitous applications and services, where the underlying complexity is hidden from the developer. This paper discusses our on-going work; presenting our design decisions, features supported by our framework, and some of the challenges still to be addressed in a complex programming environment.
|Number of pages||8|
|Publication status||Published - 2003|
|Event||Ubisys: System Support for Ubiquitous Computing Workshop (UbiCom 2003) - United Kingdom, United kingdon, United Kingdom|
Duration: 10 Dec 2003 → 10 Dec 2003
|Workshop||Ubisys: System Support for Ubiquitous Computing Workshop (UbiCom 2003)|
|Abbreviated title||UbiCom 2003|
|Period||10/12/03 → 10/12/03|