Digital game and mathematics learning: The state of play

Tracy LOGAN, Kim Woodland

Research output: A Conference proceeding or a Chapter in BookChapter

2 Downloads (Pure)
Original languageEnglish
Title of host publicationDigital games and mathematics learning: Potential, promises and pitfalls
EditorsTom Lowrie, Robyn Jorgensen
Place of PublicationDordrecht
PublisherSpringer
Pages277-304
Number of pages28
Edition1
ISBN (Print)9789401795173
Publication statusPublished - 2015

Cite this

LOGAN, T., & Woodland, K. (2015). Digital game and mathematics learning: The state of play. In T. Lowrie, & R. Jorgensen (Eds.), Digital games and mathematics learning: Potential, promises and pitfalls (1 ed., pp. 277-304). Dordrecht: Springer.
LOGAN, Tracy ; Woodland, Kim. / Digital game and mathematics learning: The state of play. Digital games and mathematics learning: Potential, promises and pitfalls. editor / Tom Lowrie ; Robyn Jorgensen. 1. ed. Dordrecht : Springer, 2015. pp. 277-304
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LOGAN, T & Woodland, K 2015, Digital game and mathematics learning: The state of play. in T Lowrie & R Jorgensen (eds), Digital games and mathematics learning: Potential, promises and pitfalls. 1 edn, Springer, Dordrecht, pp. 277-304.

Digital game and mathematics learning: The state of play. / LOGAN, Tracy; Woodland, Kim.

Digital games and mathematics learning: Potential, promises and pitfalls. ed. / Tom Lowrie; Robyn Jorgensen. 1. ed. Dordrecht : Springer, 2015. p. 277-304.

Research output: A Conference proceeding or a Chapter in BookChapter

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KW - Game-based learning

KW - Knowledge discovery in data

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SN - 9789401795173

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BT - Digital games and mathematics learning: Potential, promises and pitfalls

A2 - Lowrie, Tom

A2 - Jorgensen, Robyn

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LOGAN T, Woodland K. Digital game and mathematics learning: The state of play. In Lowrie T, Jorgensen R, editors, Digital games and mathematics learning: Potential, promises and pitfalls. 1 ed. Dordrecht: Springer. 2015. p. 277-304