Digital games and learning

What's new is already old?

Thomas LOWRIE, Robyn JORGENSEN

    Research output: A Conference proceeding or a Chapter in BookChapter

    Original languageEnglish
    Title of host publicationDigital games and mathematics learning: Potential, promises and pitfalls
    EditorsTom Lowrie, Robyn Jorgensen
    Place of PublicationDordrecht
    PublisherSpringer
    Chapter1
    Pages1-10
    Number of pages10
    Edition1
    ISBN (Print)9789401795173, 9789401795166
    Publication statusPublished - 2015

    Cite this

    LOWRIE, T., & JORGENSEN, R. (2015). Digital games and learning: What's new is already old? In T. Lowrie, & R. Jorgensen (Eds.), Digital games and mathematics learning: Potential, promises and pitfalls (1 ed., pp. 1-10). Dordrecht: Springer.
    LOWRIE, Thomas ; JORGENSEN, Robyn. / Digital games and learning : What's new is already old?. Digital games and mathematics learning: Potential, promises and pitfalls. editor / Tom Lowrie ; Robyn Jorgensen. 1. ed. Dordrecht : Springer, 2015. pp. 1-10
    @inbook{0c561b23606047db9334468f9da96081,
    title = "Digital games and learning: What's new is already old?",
    keywords = "Mathematics education, Digital technology, Learning",
    author = "Thomas LOWRIE and Robyn JORGENSEN",
    year = "2015",
    language = "English",
    isbn = "9789401795173",
    pages = "1--10",
    editor = "Tom Lowrie and Robyn Jorgensen",
    booktitle = "Digital games and mathematics learning: Potential, promises and pitfalls",
    publisher = "Springer",
    address = "Netherlands",
    edition = "1",

    }

    LOWRIE, T & JORGENSEN, R 2015, Digital games and learning: What's new is already old? in T Lowrie & R Jorgensen (eds), Digital games and mathematics learning: Potential, promises and pitfalls. 1 edn, Springer, Dordrecht, pp. 1-10.

    Digital games and learning : What's new is already old? / LOWRIE, Thomas; JORGENSEN, Robyn.

    Digital games and mathematics learning: Potential, promises and pitfalls. ed. / Tom Lowrie; Robyn Jorgensen. 1. ed. Dordrecht : Springer, 2015. p. 1-10.

    Research output: A Conference proceeding or a Chapter in BookChapter

    TY - CHAP

    T1 - Digital games and learning

    T2 - What's new is already old?

    AU - LOWRIE, Thomas

    AU - JORGENSEN, Robyn

    PY - 2015

    Y1 - 2015

    KW - Mathematics education

    KW - Digital technology

    KW - Learning

    M3 - Chapter

    SN - 9789401795173

    SN - 9789401795166

    SP - 1

    EP - 10

    BT - Digital games and mathematics learning: Potential, promises and pitfalls

    A2 - Lowrie, Tom

    A2 - Jorgensen, Robyn

    PB - Springer

    CY - Dordrecht

    ER -

    LOWRIE T, JORGENSEN R. Digital games and learning: What's new is already old? In Lowrie T, Jorgensen R, editors, Digital games and mathematics learning: Potential, promises and pitfalls. 1 ed. Dordrecht: Springer. 2015. p. 1-10