### Abstract

Drawing on the work of James Gee in literacy, we apply his contemporary approach to not

only the knowledge systems of mathematics but also the processes by which school

mathematics can be learned through the digital games environment. Using a number of

games, and young people working these games, we propose that there are novel ways to

learn not only many of the concepts that are integral to school mathematics, but such

concepts can be learned in ways that are deep. The games environment offers an engaging

environment that is substantially different from that experienced in formal school settings.

We suggest that many of the principles that underpin the games environment may create

new opportunities for teaching and learning that will (re)engage learners and learning of

school mathematics.

only the knowledge systems of mathematics but also the processes by which school

mathematics can be learned through the digital games environment. Using a number of

games, and young people working these games, we propose that there are novel ways to

learn not only many of the concepts that are integral to school mathematics, but such

concepts can be learned in ways that are deep. The games environment offers an engaging

environment that is substantially different from that experienced in formal school settings.

We suggest that many of the principles that underpin the games environment may create

new opportunities for teaching and learning that will (re)engage learners and learning of

school mathematics.

Original language | English |
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Title of host publication | Mathematics: Traditions and [new] practices |

Editors | J Clark, B Kissane, J Mousley, T Spencer, S Thornton |

Place of Publication | Adelaide |

Publisher | Mathematics Education Research Group of Australasia |

Pages | 406-413 |

Number of pages | 8 |

Publication status | Published - 2011 |

Externally published | Yes |

Event | 34th annual conference of Mathematics Education Research Group of Australasia jointly with 23rd biennial conference of theAustralian Association of Mathematics Teachers - Alice Springs, Alice Springs, Australia Duration: 1 Jul 2011 → … |

### Conference

Conference | 34th annual conference of Mathematics Education Research Group of Australasia jointly with 23rd biennial conference of theAustralian Association of Mathematics Teachers |
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Abbreviated title | MERGA 2011 |

Country | Australia |

City | Alice Springs |

Period | 1/07/11 → … |

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### Cite this

Jorgensen, R., & LOWRIE, T. (2011). Digital games: Creating new opportunities for mathematics learning. In J. Clark, B. Kissane, J. Mousley, T. Spencer, & S. Thornton (Eds.),

*Mathematics: Traditions and [new] practices*(pp. 406-413). Adelaide: Mathematics Education Research Group of Australasia.