Digital games, mathematics and visuospatial reasoning

Research output: A Conference proceeding or a Chapter in BookChapter

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Original languageEnglish
Title of host publicationDigital games and mathematics learning: Potential, promises and pitfalls
EditorsTom Lowrie, Robyn Jorgensen
Place of PublicationDordrecht
PublisherSpringer
Pages71-92
Number of pages22
Edition1
ISBN (Print)9789401795173, 9789401795166
Publication statusPublished - 2015

Cite this

LOWRIE, T. (2015). Digital games, mathematics and visuospatial reasoning. In T. Lowrie, & R. Jorgensen (Eds.), Digital games and mathematics learning: Potential, promises and pitfalls (1 ed., pp. 71-92). Dordrecht: Springer.
LOWRIE, Thomas. / Digital games, mathematics and visuospatial reasoning. Digital games and mathematics learning: Potential, promises and pitfalls. editor / Tom Lowrie ; Robyn Jorgensen. 1. ed. Dordrecht : Springer, 2015. pp. 71-92
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LOWRIE, T 2015, Digital games, mathematics and visuospatial reasoning. in T Lowrie & R Jorgensen (eds), Digital games and mathematics learning: Potential, promises and pitfalls. 1 edn, Springer, Dordrecht, pp. 71-92.

Digital games, mathematics and visuospatial reasoning. / LOWRIE, Thomas.

Digital games and mathematics learning: Potential, promises and pitfalls. ed. / Tom Lowrie; Robyn Jorgensen. 1. ed. Dordrecht : Springer, 2015. p. 71-92.

Research output: A Conference proceeding or a Chapter in BookChapter

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BT - Digital games and mathematics learning: Potential, promises and pitfalls

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A2 - Jorgensen, Robyn

PB - Springer

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LOWRIE T. Digital games, mathematics and visuospatial reasoning. In Lowrie T, Jorgensen R, editors, Digital games and mathematics learning: Potential, promises and pitfalls. 1 ed. Dordrecht: Springer. 2015. p. 71-92