EmotiW 2016: Video and Group-Level Emotion Recognition Challenges

Abhinav Dhall, Roland GOECKE, Jyoti Joshi, Jesse Hoey, Tamas Gedeon

Research output: A Conference proceeding or a Chapter in BookConference contribution

84 Citations (Scopus)
3 Downloads (Pure)

Abstract

This paper discusses the baseline for the Emotion Recognition in the Wild (EmotiW) 2016 challenge. Continuing on the theme of automatic affect recognition `in the wild', the EmotiW challenge 2016 consists of two sub-challenges: an audio-video based emotion and a new group-based emotion recognition sub-challenges. The audio-video based sub-challenge is based on the Acted Facial Expressions in the Wild (AFEW) database. The group-based emotion recognition sub-challenge is based on the Happy People Images (HAPPEI) database. We describe the data, baseline method, challenge protocols and the challenge results. A total of 22 and 7 teams participated in the audio-video based emotion and group-based emotion sub-challenges, respectively.
Original languageEnglish
Title of host publicationICMI 2016 - Proceedings of the 18th ACM International Conference on Multimodal Interaction
EditorsYukiko I. Nakano, Elisabeth André, Toyoaki Nishida, Louis-Philippe Morency, Carlos Busso, Catherine Pelachaud
Place of PublicationNew York
PublisherAssociation for Computing Machinery (ACM)
Pages427-432
Number of pages6
Volume1
ISBN (Print)9781420345569
DOIs
Publication statusPublished - 2016
Event18th ACM International Conference on Multimodal Interaction - Tokyo, Tokyo, Japan
Duration: 12 Nov 201616 Nov 2016
https://icmi.acm.org/2016/ (Conference details)

Publication series

NameICMI 2016 - Proceedings of the 18th ACM International Conference on Multimodal Interaction

Conference

Conference18th ACM International Conference on Multimodal Interaction
CountryJapan
CityTokyo
Period12/11/1616/11/16
OtherThe preparations have started for the organization of the next International Conference on Multimodal Interaction, ICMI 2016. ICMI is the premier international forum for multidisciplinary research on multimodal human-human and human-computer interaction, interfaces, and system development. The conference focuses on theoretical and empirical foundations, component technologies, and combined multimodal processing techniques that define the field of multimodal interaction analysis, interface design, and system development.ICMI 2016 will feature a single-track main conference which includes: keynote speakers, technical full and short papers (including oral and poster presentations), special sessions, demonstrations, exhibits and doctoral spotlight papers. The conference will also feature workshops and grand challenges
Internet address

Cite this

Dhall, A., GOECKE, R., Joshi, J., Hoey, J., & Gedeon, T. (2016). EmotiW 2016: Video and Group-Level Emotion Recognition Challenges. In Y. I. Nakano, E. André, T. Nishida, L-P. Morency, C. Busso, & C. Pelachaud (Eds.), ICMI 2016 - Proceedings of the 18th ACM International Conference on Multimodal Interaction (Vol. 1, pp. 427-432). (ICMI 2016 - Proceedings of the 18th ACM International Conference on Multimodal Interaction). Association for Computing Machinery (ACM). https://doi.org/10.1145/2993148.2997638