Establishing Virtual Production as a Research and Teaching Activity at QUT

Chris Carter, Paul Van Opdenbosch, Joel Bennett

Research output: A Conference proceeding or a Chapter in BookConference contributionpeer-review


Located within the Creative Industries Faculty, the Animation team at the Queensland University of Technology (QUT) recently acquired a full-body inertial motion capture system. Our research to date has been predominantly concerned with interdisciplinary practice and the benefits this could bring to undergraduate teaching. From early experimental tests it was identified that there was a need to develop a framework for best practice and an efficient production workflow to ensure the system was being used to its full potential. Through our ongoing investigation we have identified at least three areas that stand to have long-term benefits from universities engaging in motion capture related research activity. This includes interdisciplinary collaborative research, undergraduate teaching and improved production processes. The following paper reports the early stages of our research, which explores the use of a full-body inertial motion capture (MoCap) solution in collaboration with performing artists.
Original languageEnglish
Title of host publicationInternational Technology, Education and Development (INTED) Conference
Number of pages5
ISBN (Electronic)9788461626618
Publication statusPublished - 2013


Dive into the research topics of 'Establishing Virtual Production as a Research and Teaching Activity at QUT'. Together they form a unique fingerprint.

Cite this