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Game-based learning in medical radiation sciences: a case study
Minh Chau
Research output
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Contribution to conference (non-published works)
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Abstract
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peer-review
Overview
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Keyphrases
Game-based Learning
100%
Medical Radiation Science
100%
Knowledge Retention
60%
Interactive Learning
40%
Knowledge Acquisition
40%
Learning Modalities
40%
Training Program
20%
Popular
20%
Learning Tools
20%
Reading Material
20%
Blended Learning
20%
Existing Knowledge
20%
Enhanced Learning
20%
Student Attitudes
20%
Medical Health
20%
Student Perceptions
20%
Science Programmes
20%
Medical nursing
20%
Common Themes
20%
Case Study Report
20%
Formative Feedback
20%
Adult Learning Theory
20%
Radiography
20%
Flipped Classroom Model
20%
Interactive Tasks
20%
Allied Health Education
20%
Open Response
20%
Radiographic Interpretation
20%
Nursing Health Education
20%
Game Show
20%
Course Evaluation
20%
Social Sciences
Game-Based Learning
100%
Reading Material
20%
Health Education
20%
Student Attitude
20%
TV
20%
Adult Learning
20%
Learning Theory
20%
Flipped Classroom
20%