Interface to Learning: Creating a Design-centric Learning System

Geoff Hinchcliffe

    Research output: A Conference proceeding or a Chapter in BookConference contribution

    Abstract

    Lelia Green declares that a technoculture is in part defined by the communication technology through which it is conducted.1 If we are to foster creativity, visual experimentation and sophisticated visual communication, can it be done via conventional text based online learning technologies? Alternatively, will online learning technologies that offer richer modes of visual communication create richer technocultures and promote greater understanding of, and engagement in, creative visual communication?

    This paper presents findings from recent research developing and using an online learning system designed to promote and support more sophisticated modes of visual communication. The system draws on functions and metaphors from graphic design desktop applications (Photoshop, Illustrator, InDesign etc.) in order to allow design students to construct online messages in much the same way as they construct their standard graphic design work. The research reveals significant findings in regards to: the role of the learning system; the pedagogy of blended learning (mix of face-to-face and online); the culture of online communication amongst design students and staff; and the notion of creativity within a university curriculum culture.
    Original languageEnglish
    Title of host publicationACUADS 2006 Conference: Thinking the Future: Art, Design and Creativity
    EditorsSu Baker, Susan Fereday
    Place of PublicationMelbourne Australia
    PublisherACUADS
    Pages1-12
    Number of pages12
    ISBN (Print)9780975836019
    Publication statusPublished - 2006
    EventACUADS 2006 Conference - Melbourne, Australia
    Duration: 27 Sep 200629 Sep 2006

    Conference

    ConferenceACUADS 2006 Conference
    CountryAustralia
    CityMelbourne
    Period27/09/0629/09/06

    Fingerprint

    visual communication
    learning
    creativity
    Blended Learning
    metaphor
    communication technology
    student
    staff
    curriculum
    university
    communication

    Cite this

    Hinchcliffe, G. (2006). Interface to Learning: Creating a Design-centric Learning System. In S. Baker, & S. Fereday (Eds.), ACUADS 2006 Conference: Thinking the Future: Art, Design and Creativity (pp. 1-12). Melbourne Australia: ACUADS.
    Hinchcliffe, Geoff. / Interface to Learning: Creating a Design-centric Learning System. ACUADS 2006 Conference: Thinking the Future: Art, Design and Creativity. editor / Su Baker ; Susan Fereday. Melbourne Australia : ACUADS, 2006. pp. 1-12
    @inproceedings{cd257cd555f54c5284dfeb7f29c7d8cd,
    title = "Interface to Learning: Creating a Design-centric Learning System",
    abstract = "Lelia Green declares that a technoculture is in part defined by the communication technology through which it is conducted.1 If we are to foster creativity, visual experimentation and sophisticated visual communication, can it be done via conventional text based online learning technologies? Alternatively, will online learning technologies that offer richer modes of visual communication create richer technocultures and promote greater understanding of, and engagement in, creative visual communication?This paper presents findings from recent research developing and using an online learning system designed to promote and support more sophisticated modes of visual communication. The system draws on functions and metaphors from graphic design desktop applications (Photoshop, Illustrator, InDesign etc.) in order to allow design students to construct online messages in much the same way as they construct their standard graphic design work. The research reveals significant findings in regards to: the role of the learning system; the pedagogy of blended learning (mix of face-to-face and online); the culture of online communication amongst design students and staff; and the notion of creativity within a university curriculum culture.",
    author = "Geoff Hinchcliffe",
    year = "2006",
    language = "English",
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    Hinchcliffe, G 2006, Interface to Learning: Creating a Design-centric Learning System. in S Baker & S Fereday (eds), ACUADS 2006 Conference: Thinking the Future: Art, Design and Creativity. ACUADS, Melbourne Australia, pp. 1-12, ACUADS 2006 Conference, Melbourne, Australia, 27/09/06.

    Interface to Learning: Creating a Design-centric Learning System. / Hinchcliffe, Geoff.

    ACUADS 2006 Conference: Thinking the Future: Art, Design and Creativity. ed. / Su Baker; Susan Fereday. Melbourne Australia : ACUADS, 2006. p. 1-12.

    Research output: A Conference proceeding or a Chapter in BookConference contribution

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    AB - Lelia Green declares that a technoculture is in part defined by the communication technology through which it is conducted.1 If we are to foster creativity, visual experimentation and sophisticated visual communication, can it be done via conventional text based online learning technologies? Alternatively, will online learning technologies that offer richer modes of visual communication create richer technocultures and promote greater understanding of, and engagement in, creative visual communication?This paper presents findings from recent research developing and using an online learning system designed to promote and support more sophisticated modes of visual communication. The system draws on functions and metaphors from graphic design desktop applications (Photoshop, Illustrator, InDesign etc.) in order to allow design students to construct online messages in much the same way as they construct their standard graphic design work. The research reveals significant findings in regards to: the role of the learning system; the pedagogy of blended learning (mix of face-to-face and online); the culture of online communication amongst design students and staff; and the notion of creativity within a university curriculum culture.

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    Hinchcliffe G. Interface to Learning: Creating a Design-centric Learning System. In Baker S, Fereday S, editors, ACUADS 2006 Conference: Thinking the Future: Art, Design and Creativity. Melbourne Australia: ACUADS. 2006. p. 1-12