The concept of trust has attracted the attention of many researchers over the years who studied the impact of trust in many domains. Trust is a ubiquitous concept. It is pervasive in every aspect of our life, from interpersonal relationships to national defence and security applications. However, despite the vast literature on trust, we are not close enough to mastering the dynamics of trust. One reason is that if we define procedural steps for trust, we simultaneously define steps for deception; thus, we simply define a vacuous cycle. Another reason is that, the dynamics of trust change as the world changes. But how can we then study trust? This paper connects the interdisciplinary literature to synthesize a Computational Red Teaming (CRT) based model of trust that defines opportunities whereby computational intelligence techniques, more specifically, evolutionary game theory researchers, can contribute to this vastly growing research area. We offer a position on the topic by reviewing games for trust and introduce a new theoretic game to study influence and transfer of trust.
|Name||Proceedings of the 2014 7th IEEE Symposium on Computational Intelligence for Security and Defense Applications, CISDA 2014|
|Conference||7th IEEE Symposium on Computational Intelligence for Security and Defence Applications|
|Period||14/12/14 → 17/12/14|