Performance Capture : Split Between the Fictitious and Physical World

Joel Bennett, Chris Carter

Research output: A Conference proceeding or a Chapter in BookConference contributionpeer-review

Abstract

Performance Capture (PCap) is the process of capturing a continuous recording of an actor’s movements and emotions using motion capture technology, typically in a 3D virtual world. This presents a somewhat unique situation for the actor in that they are challenged to imagine their virtual counterparts and a completely abstract, computer-generated world whilst delivering their performance. Central to this paper is the identification of the various implications that affect the actor's abilities during a performance by investigating professionals’ experiences when using performance capture and through the exploration of the implications of performance capture in the creation of a short experimental animation.
Original languageEnglish
Title of host publication Apple University Consortium (AUC) Conference
Subtitle of host publicationCreateWorld
Pages88-92
Number of pages5
ISBN (Electronic)9781925455625
Publication statusPublished - 2017
Externally publishedYes
Event Apple University Consortium (AUC) Conference - Queensland College of Arts, South Brisbane, Australia
Duration: 29 Nov 20171 Dec 2017

Conference

Conference Apple University Consortium (AUC) Conference
Country/TerritoryAustralia
CitySouth Brisbane
Period29/11/171/12/17

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