Abstract
Performance Capture (PCap) is the process of capturing a continuous recording of an actor’s movements and emotions using motion capture technology, typically in a 3D virtual world. This presents a somewhat unique situation for the actor in that they are challenged to imagine their virtual counterparts and a completely abstract, computer-generated world whilst delivering their performance. Central to this paper is the identification of the various implications that affect the actor's abilities during a performance by investigating professionals’ experiences when using performance capture and through the exploration of the implications of performance capture in the creation of a short experimental animation.
Original language | English |
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Title of host publication | Apple University Consortium (AUC) Conference |
Subtitle of host publication | CreateWorld |
Pages | 88-92 |
Number of pages | 5 |
ISBN (Electronic) | 9781925455625 |
Publication status | Published - 2017 |
Externally published | Yes |
Event | Apple University Consortium (AUC) Conference - Queensland College of Arts, South Brisbane, Australia Duration: 29 Nov 2017 → 1 Dec 2017 |
Conference
Conference | Apple University Consortium (AUC) Conference |
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Country/Territory | Australia |
City | South Brisbane |
Period | 29/11/17 → 1/12/17 |