Abstract
This paper looks at how ideas of play might be usefully employed as a method to engage with complex data sets, and as a way to enhance interactive data visualisations. Developing ideas through our own practice of visualising cultural heritage collections, we argue that finding order within complexity is a pleasurable experience, and that there are strong associations between the goals of exploratory data visualisation and the underlying mechanics of many computer games. Following this, we suggest there are good reasons to acknowledge play in the design of interactive interfaces
Original language | English |
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Title of host publication | Proceedings of 'Creativity: brain, mind, body', the 2011 Australian Council of University Art and Design Schools (ACUADS) Annual Conference |
Editors | Gordon Bull |
Place of Publication | Canberra |
Publisher | Australian Council of University Art and Design Schools |
Pages | 1-12 |
Number of pages | 12 |
ISBN (Print) | 9780975836071 |
Publication status | Published - 2011 |
Event | 2011 ACUADS Conference - Canberra, Canberra, Australia Duration: 21 Sept 2011 → 23 Sept 2011 |
Conference
Conference | 2011 ACUADS Conference |
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Country/Territory | Australia |
City | Canberra |
Period | 21/09/11 → 23/09/11 |