TY - JOUR
T1 - Social motivations of live-streaming viewer engagement on Twitch
AU - Hilvert-Bruce, Zorah
AU - Neill, James T.
AU - Sjöblom, Max
AU - Hamari, Juho
PY - 2018/7/1
Y1 - 2018/7/1
N2 - Little is known about the motivations underlying viewer engagement in the rapidly growing live-streaming multimedia phenomenon. This study trialled an eight-factor socio-motivational model, based on Uses and Gratifications Theory, to explain four aspects of live-stream viewer engagement. Cross-sectional data was collected through an international, online self-report survey of Twitch users (N = 2227). Multiple and ordinal linear regression analyses identified six motivations which helped to explain live-stream engagement: social interaction, sense of community, meeting new people, entertainment, information seeking, and a lack of external support in real life. Compared to mass media, viewer motivations to engage in live-stream entertainment appear to have a stronger social and community basis. Furthermore, live-stream viewers who preferred smaller channels (<500 viewers) were more motivated by social engagement than viewers who preferred larger channels. These findings offer insight into the motivations for live-stream engagement, and help to lay a foundation for further research.
AB - Little is known about the motivations underlying viewer engagement in the rapidly growing live-streaming multimedia phenomenon. This study trialled an eight-factor socio-motivational model, based on Uses and Gratifications Theory, to explain four aspects of live-stream viewer engagement. Cross-sectional data was collected through an international, online self-report survey of Twitch users (N = 2227). Multiple and ordinal linear regression analyses identified six motivations which helped to explain live-stream engagement: social interaction, sense of community, meeting new people, entertainment, information seeking, and a lack of external support in real life. Compared to mass media, viewer motivations to engage in live-stream entertainment appear to have a stronger social and community basis. Furthermore, live-stream viewers who preferred smaller channels (<500 viewers) were more motivated by social engagement than viewers who preferred larger channels. These findings offer insight into the motivations for live-stream engagement, and help to lay a foundation for further research.
KW - eSports
KW - Motivation
KW - Social media
KW - Streaming
KW - Twitch
KW - Uses and gratification
UR - http://www.scopus.com/inward/record.url?scp=85042386608&partnerID=8YFLogxK
U2 - 10.1016/j.chb.2018.02.013
DO - 10.1016/j.chb.2018.02.013
M3 - Article
AN - SCOPUS:85042386608
SN - 0747-5632
VL - 84
SP - 58
EP - 67
JO - Computers in Human Behavior
JF - Computers in Human Behavior
ER -